VideoFrameOpenGl struct
A snapshot of a sender's OpenGL frame: its views and textures. The textures stay the sender's; render into them only inside a frame cycle. A render sender's frame is readable from creation, before the first begin-frame.
Namespace: Quaternar.Qaros · Assembly: Quaternar.Qaros.dll
public readonly struct VideoFrameOpenGl
Constructors
VideoFrameOpenGl(VideoFrameView[], VideoTextureOpenGl[])
public VideoFrameOpenGl(VideoFrameView[] textureViews, VideoTextureOpenGl[] textures)
Parameters
| Name | Type | Description |
|---|---|---|
textureViews | VideoFrameView[] | |
textures | VideoTextureOpenGl[] |
Properties
TextureViews
public VideoFrameView[] TextureViews { get; }
Value: VideoFrameView[]
Textures
public VideoTextureOpenGl[] Textures { get; }
Value: VideoTextureOpenGl[]